How many bosses in zg
Zul'Gurub Original. Contents Introduction Bosses Other Instances. Comments and Questions There's no register feature and no need to give an email address if you don't need to. Name: Email: Optional Comment:. The reason for this is that enemies within ZG will stop giving you rep at 10, towards exalted.
At this point, you will only be able to raise your reputation through handing in coins and destroying bijous. All coins, bijous, and hakkaris will be used on Yojamba Isle, found in the northwestern region of STV. Once you reach different levels of rep friendly, honored, and revered , the primal hakkaris you receive can be exchanged for epic armor pieces.
Coins are definitely the most common drops, followed by rarer bijou drops, and finally the primal hakkari items. Within the raid, you will find a total of 9 different coins. To exchange any coins for reputation, you will need to complete a set of three different coins to complete a set.
You only need one coin of each type in a set to turn it in. You will receive 25 reputation with the Zandalar Tribe for handing them in, but you will also get a Zandalar Honor Token granting you 50 reputation upon use. This makes each coin set worth 75 rep. The key difference is that you only need one bijou to receive reputation.
You can destroy a bijou of any color regardless of your class. The very first time that you destroy a bijou, you can speak to Vinchaxa to accept and complete the quest: A Bijou for Zanza. The quest grants reputation and also grants an honor token. Afterwards, destroying a bijou at the Altar of Zanza on Yojamba Isle will grant 75 rep with the Zandalar Tribe, but you will also receive a Zandalar Honor Token worth an extra 50 reputation afterwards.
This means that each bijou is worth rep. The final Paragon of Power within ZG is the primal hakkari. They are fairly rare drop items, but they offer excellent rewards when handed in. There are also 9 different hakkaris that you can find, each used to receive an epic piece of equipment.
Unlike coins and bijous, hakkaris are restricted to a specific class type. Additionally, the armor piece you receive may differ depending on the class that you play. For example, a Primal Hakkari Aegis can be turned in by a rogue for chest armor, but a hunter could also turn it in to receive shoulder armor.
Exchanging hakarris for armor is gated behind reputation requirements friendly, honored, and revered. One last thing to note is that they can also be used to create a powerful enchant for your head or legs. There is a good chance that none of your raid group will actually get any of these enchants for a while because it is generally more valuable to purchase an armor piece instead. Armsplint , Bindings , Stanchion Wrists.
Girdle , Shawl , Sash Waist or Shoulder. Aegis , Kossack , Tabard Chest or Shoulder. Turn in location is with Zanza the Restless within ZG. He can be found atop the pyramid behind The Venom Pit, which is where the road splits to reach Mandokir or Thekal.
The raid allows characters of level 58 and above inside, so the only real challenges are with the boss encounters. So long as you pull slowly one pack at a time , trash mobs are trivial. Boss encounters will be split into three sections; one for the five priest aspects and Hakkar, with another section to cover the four optional bosses of the raid. Start the fight by pulling Jeklik to the hill on the right. Keep most of the raid as far away as possible from the tanks while still in range to cast to avoid her AoE damage.
Position one ranged DPSer preferably a hunter in between the raid group and tanks to soak up her charge ability, which does around 1, damage to all nearby enemies and also silences for 5 seconds. During this time, waves of bats will spawn every minute starting a minute into the fight. These should be immediately AoEd down by mages in the group. Once Jeklik is at half health, she will switch into phase two. There are now two important spells you will need to be watching out for and interrupting before they cast.
Both can easily ruin an attempt if they are not interrupted. Continue DPSing Jeklik until bats begin to drop bombs on your raid group.
Your tank should continuously move in a circle so that the bats are unable to properly aim. Make sure to immediately move out of the fire that appears where the bombs land.
Fire resistance buffs from shamans and paladins are quite helpful here. Keep damaging the boss, paying careful attention to spell casts and fire on the ground until she falls. Venoxis is fairly simple, but you will need to clear out the entire room he is in besides his adds. Position the raid outside his room, but send in your tanks and at least three characters with strong CC mage, hunter, rogue. Have the offtank pull to start the encounter, which will make the adds focus him.
Your main tank should then make Venoxis focus on him and head towards the bonfire for good positioning. The offtank should run the adds to the raid group, but use crowd control here to make sure only one add is attacking at a time. Kill all of the adds one-by-one until they are all dead. Once the adds are dead, the raid group can join the main tank inside the room. Now the raid should slowly deal damage, but not with any melee attackers. Do not use mana intensive spells or abilities here.
Diablo III. Diablo II. TBC Classic. Path of Exile. New World. More Games Diablo IV. WoW Classic. Overwatch 2. Borderlands 3. Last updated on Apr 13, at by Impakt 1 comment. Getting into Zul'Gurub 2.
Recommended Classes for Zul'Gurub 3. Notable Trash in Zul'Gurub. Boss Order 5. Other Zul'Gurub Loot. Edge of Madness Boss Strategy Guide. Gahz'ranka is summoned by fishing in Muddy Churning Waters. He's pretty much a tank and spank fight - the hardest part is really gathering the lures to summon him! Gahzranka Boss Strategy Guide.
Click here to access the Classic Raid Composition Tool! Blizzard Venture into Zul'Gurub. Aid the Zandalar Tribe in restoring the proper order to the world, for they will reward your efforts with both knowledge and armor to help you in your quest.
Comments Comment by fadeaway Excellent guide! Comment by stonebridgge this guide is awesome, and very detail to me.
I love it so far. Comment by Ekerorih What level requirement is it to enter Zul'Gurub? Please keep the following in mind when posting a comment: Your comment must be in English or it will be removed. Unsure how to post? Check out our handy guide! Simply browse for your screenshot using the form below. Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.
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